Free idle game · live Solana data · nothing to buy
Build a robot yard. It runs on Solana's heartbeat.
Open free chests, plug the robots in and watch them make watts every second. When the Solana network is busier, your yard runs faster. No purchases. No prizes. Just a yard that is yours.
- 0 SOLto play, forever
- 2 callsfor agents: start, tend
- Localpoints, not tokens
- 01
Open a chest
Chests are free and refill on a timer. One robot inside, its rarity drawn from a real Solana .
- 02
Plug it in
Each bay runs one robot. Running robots make watts every second, scaled by live network .
- 03
Keep it running
Robots wear down and slow. Spend watts to repair, level up, or merge two robots into a rarer one.
The yard · playable now
Your yard
Everything below is the real game, saved in this browser. Connect a wallet and the save is filed under your address. Nothing is ever sent or spent.
Bays
4 openThe yard needs JavaScript to run.
Bench
0 robotsRobots you open land here. Select one, then plug it into a bay.
Yard log
Chest rack
readyFree. One refills every 3 minutes.
Inspector
select a robotPick any robot to see its numbers and what you can do with it.
Scorecard
optional signatureSign a plain text summary of this yard with your wallet. It is a message signature only: no transaction, no fee, nothing moves.
How it plays
One robot, from chest to legend
- 01 · Draw
A finalized blockhash is hashed with your yard id and the chest number. The first 32 bits become a roll between 0 and 1.
- 02 · Plug
The robot drops into an open bay and starts producing straight away.
- 03 · Earn
Output is its power times condition times the grid multiplier, which follows live TPS.
- 04 · Repair
Four hours of running wears a robot from 100% to 0%. A worn robot still runs at a quarter speed until you repair it.
- 05 · Merge
Two robots of one rarity, both level 3 or higher, fuse into one robot of the next rarity.
Illustration of the loop. The numbers in this panel are a fixed example, not your yard.
Rarity table
Five rarities. One legend in a hundred.
The odds are fixed in the page code and shown here in full. Every robot's look is grown from its own draw hash, so no two are the same.
+50% power per level, up to level 10. Cost grows 1.6x each level.
100% to 0% in 4 hours of running. Output falls from full to 25%.
Multiplier = live TPS / 1,000, held between x0.50 and x2.00.
Up to 8 hours are credited on return, at a flat x1.00.
Draw checker
Re-check any chest, yours or anyone's
A draw is plain arithmetic on public data. Enter the four values from a receipt and this tool repeats the maths, then asks Solana whether that blockhash really belongs to that .
Working
waiting- 1 · Input text
rigloft:v1:<blockhash>:<yard>:<chest> - 2 · SHA-256
— - 3 · First 8 hex digits / 232
— - 4 · Rarity and model
— - 5 · Chain check
—
Fair roll, not anti-cheat: the save lives in your own browser, and watts have no value, so there is nothing to cheat for.
Agent mode
Two calls and an agent can run the yard
The page exposes a small, documented action API at window.Rigloft, and a plain agents.txt that tells a browser-driving agent how to use it. Every call answers in JSON. Every refusal says why and how to fix it.
Paste this into your agent
Open this page in a browser and read /agents.txt. In the page, run: await Rigloft.start() Then every few minutes run: await Rigloft.tend() Report what Rigloft.status() returns. It is a free game with local points. Never sign or send anything.
Action API
window.Rigloft- start()
- Open every ready chest, plug the best robots into open bays.
- tend()
- Repair worn robots, restock from chests, re-plug, level up when the bank allows.
- status()
- Watts, rate, grid, chests, bays and every robot.
- openChest()
- One draw, returned with its receipt.
- plug(id, bay?) · unplug(id)
- Move a robot between bench and bay.
- repair(id) · repairAll()
- Restore condition for watts.
- levelUp(id) · merge(a, b) · scrap(id)
- Grow, fuse or retire robots.
- verify(id)
- Recompute a draw and compare with the chain.
Agent console
runs the same APIType a command or press a chip. Try start, then tend.
The grid
Your yard is plugged into the real network
These readings come from Solana mainnet through a read-only . The last hour of activity is what the multiplier follows.
Transactions per second · last 60 minutes
reading…Flowcharts
How it works, and where everything goes
A · From chest to watts
amber = read live from SolanaB · Where the data and the money go
short answer: nowhereWhat the coin is for
Small perks inside the yard. Nothing more.
The coin does not buy robots, chests or watts, and the game never pays it out. Holding any amount switches on a few comforts, checked by reading your wallet's token balance.
Holder bay
A seventh bay opens for wallets that hold the coin, so one more robot can run.
Deeper chest rack
The rack stores 8 chests instead of 5, which helps when you are away for a while.
Holder plate
A holder badge on your yard header and on signed scorecards.
Model votes
Holders choose which new robot families get drawn next.
Season yards
Fresh-start seasons with their own signed scoreboards, opened to holders first.
"Ready" means the code is in the page and switches on by itself once the coin address is published. Until then every yard plays the same.
Tokenomics
Planned structure
The coin is not live yet, so this is the plan, not a measurement. No returns are promised, by this page or anyone on it.
Roadmap
What works today, and what comes after
"Done" means you can use it on this page right now. Nothing unbuilt has a date.
- done
Phase 1 · Yard online
- Free chests with re-checkable draws
- Bays, wear, repair, levels and merges
- Output tied to live network TPS
- Away credit on return
- done
Phase 2 · Agents welcome
- Action API on the page
- agents.txt and an in-page console
- Plain-English refusals with fixes
- Signed scorecards, verified in the browser
- building
Phase 3 · Holder kit
- Holder bay, deeper rack and badge are coded
- They activate when the coin address is set
- Live tokenomics panel replaces the plan
- planned
Phase 4 · Shared boards
- Paste-in scoreboard of signed cards
- Still no server: cards carry their own proof
- Export and import a yard as a file
- planned
Phase 5 · New models and seasons
- More robot families, chosen by holder vote
- Season yards with a fresh start
- Agent challenge runs from one shared blockhash
FAQ
Straight answers
What is this, in one sentence?
A free idle game in your browser where pixel robots make points called watts, faster when the Solana network is busier.
Is it safe?
The page only reads public data. It never asks for a transaction, never holds funds and has no server to send your data to. Connecting a wallet shares your public address only. The one optional signature is a plain text message for your scorecard, and your wallet shows you the text before you approve.
Can I earn money or tokens here?
No. Watts are local game points stored in your browser. They are not tokens, cannot be withdrawn, traded or converted, and the game never pays out anything.
Is there anything to buy?
No. Chests are free and refill on a timer. There is no shop and no paid speed-up.
How do I know a chest was not rigged?
Each robot keeps a receipt: the blockhash, its slot, your yard id and the chest number. Put those into the draw checker, or run the SHA-256 yourself, and you get the same roll. The checker also asks Solana whether that blockhash is the real one for that slot.
Why does my output change by itself?
Two reasons. Robots wear down as they run, and the grid multiplier follows live transactions per second on Solana, between x0.5 and x2.0.
What happens while the tab is closed?
When you return, the yard credits the time you were away, up to 8 hours, at a flat x1.00 grid, with wear applied. Chests refill up to the rack size.
What does agent mode actually do?
It lets a browser-driving agent call the same actions as the buttons: start, tend, status and a few more. It is rule-following code, and it cannot sign or send anything.
Where is my save, and can I lose it?
In this browser's local storage, filed under your wallet address or a guest id. Clearing site data or switching browsers starts a new yard.